След дълга пауза…

… коментарите към темите в блога отново са факт! :-)

Нечове?кият размер спам, който ме засипва?е редовно ме принуди преди повече от година просто да спра всякакви коментари, докато намеря прилично ре?ение. Блогът ми за съжаление не е бил особен приоритет, чак до днес, в ранната утрин на 6 юни 2007, придружена от гръмотевична буря и валежи, като по време на потоп. Ъпгрейднах се към последната версия на WordPress 2.2. Активирах и модула Akismet, който се очаква да е толкова анти-спам успе?ен, колкото google се справя с най-честите търсения при повечето потребители. Алгоритъмът му се базира на простички действия, като това, когато модерирам коментарите си, да посочвам кои са спам при което се синхронизират с онлайн база и благодарение съвкупния интелект на тълпата се получават, обикновено, едни впечатляващи резултати (aka the wisdom of crowds).

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Mobile Game Sales Overtake Ringtones

In a sign of the growing importance of the mobile gaming sector, market researchers at GfK M² today revealed that consumers in the U.K. are spending more to download games to their handsets than they are on downloading ringtones, music or video content. In fact, according to GfK’s data, the mobile gaming market is worth nearly four times the current market value of full music tracks, and eight times the current video download market.

For the last fiscal year ended March 31, 2007, GfK found that consumers in the U.K. spent £83 million (about $165 million) on mobile games, compared to £76 million (about $151 million) on ringtones and just £23 million (around $46 million) on music. Trailing the mobile pack were video downloads at £11 million and wallpapers at £10 million.

GfK also noted that mobile network operators are dominating the market. Almost 90 percent of games downloaded/sold in the last year were through this channel. In addition, GfK said the top 10 games account for a third of the total revenue of the mobile gaming market and just three games published in the last year accounted for 60 percent of total sales of games.

“A year ago there was less activity in the mobile gaming market as well as poor phone functionality, limited game offerings and perceived high prices,” commented Aaron Rattue, Business Group Director GfK M². “In the last year mobile gaming has really taken off and now leads the mobile content market in terms of the amount of money consumers are spending. Clearly, gamers are happy to pay to download, with half of all the games downloaded to a mobile phone in the last year costing £5 or more.”

source@gamedaily.com

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Как мъжете взимат ре?ение за обличане

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Нов фирмен офис за Wisdom.bg

От както напуснах университета се занимавам с развиването на бизнеса ни с онлайн услуги, от края на 2004г. За целия този период оперираме в т.н. stealth-mode в “гаражни” условия – жилището си превърнах в щаб-квартира за всичките ни бизнес операции. С растежа ни изниква и необходимостта за формализиране на работната атмосфера, за да се справим с изграждането на цялостната бизнес и работна инфраструктура, без която растежа на компанията е обречен извън мащабите на средно-малка фирмичка.
От днес, официално в сила влиза договора ни за наем на нов офис, необзаведен офис-апартамент от 120кв. м. в супер-центъра на Пловдив, със страхотни комуникации във всички посоки – от едната ни страна е главната пе?еходна улица, а от другата основната пътна артерия на града – бул. Цар Борис III.
Тепърва ще чертаем как си представяме обзаведен офиса, за да го превърнем в желано място за работа. ?два краят на дните, в които ставам ро?аляв след 10 часа мечи сън и веднага се паркирам на работното си място, на метър разстояние от леглото :-)

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Evolution of Communication: From Email to Twitter and Beyond

We barely have time to pause and reflect these days on how far communications technology has progressed. Without even taking a deep breath, we’ve transitioned from email to chat to blogs to social networks and more recently to Twitter.

In a recent post, Fred Wilson asked what is going to trump email? (implying that even email is getting old). Certainly email is still the most broadly used form of digital communication, particularly in businesses, but is it beginning to be displaced? And more importantly why?

To answer these questions, we need to understand the patterns behind all forms of digital communication. How they came about and why; and what are the differences between them. Perhaps going back and looking at regular mail, phone and newspapers can give us insights into the reasons and potential life-span of email, chat and Twitter.
Email vs. Mail

It is always useful to start at the beginning and understand the basics. How is email different from the regular mail? The obvious differences are that email is faster and virtual (i.e. not physical). And it has different economics, since you do not have to pay per email message (at least we do not perceive it this way). Now, because email is delivered faster, we send more of it. Because we send more of it, each message is much smaller than a typical letter. So thinking about it this way, we realize that email not only redefined mail, it created a completely different way of communicating. Instead of sending more information less often, we send less information more often. The speed and quantity of communication created a qualitatively different communication medium.

more@rww

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How Apple is rewriting the rules of the reatiling business

RETAIL is supposed to be hard. Apple has made it seem ridiculously easy. And yet it must be harder than it appears, or why hasn’t the Windows side of the personal computer business figured it out?

Of the many predictions in the world of technology that have turned out to be spectacularly wrong, a prominent place should be made for what the pundits said in 2001 when Apple opened its first retail store in Tysons Corner, Va. “It’s completely flawed,” one analyst said, and that was the conventional wisdom. Commercial rent and furnishings would be expensive, inventory tricky and margins slim. Experienced computer resellers were struggling, and no computer manufacturer had ever found success operating its own branded stores. Analysts predicted at the time that Apple would shut down the stores and write off the huge losses in two years.

That assuredly would have been the Apple store’s fate had Steve Jobs permitted aesthetic and design considerations to trump all else. But while guiding the planning for the stores in 2000 and 2001, Mr. Jobs took on a more ambitious challenge than building freestanding museums of design that would show the Apple flag and do little else. He set out to create the conditions most likely to convert museum visitors into actual customers, and then to make those customers feel that they were being pampered long after the sale was consummated.

At the time, retail stores seemed passé. Gateway Country Stores were trying to make a go of a combination of old and new, inviting customers to come in, touch, order — and then go home and wait patiently, because the stores did not carry any inventory. Dell’s build-on-demand model dispensed with stores altogether and seemed to embody the future.

Mr. Jobs understood, however, that his stores would sell not merely products but also gratification. He told the trade magazine Chain Store Age Executive in 2001: “When I bring something home to the kids, I want to get the smile. I don’t want the U.P.S. guy to get the smile.”

The stores were born fully formed and have not required any fundamental changes. The best innovation was present on Day One: the “Genius Bar,” with a staff of diagnostic wizards whose expertise is available in one-on-one consultations — free. Pure genius. More than half of the retail store’s staff is assigned to post-sales service.

Customer response is told in the numbers. Last month, Apple released results for the quarter ended March 31. More than 21.5 million people visited its stores, which now number more than 180. Store sales were $855 million, up 34 percent from the quarter a year earlier, and they contributed more than $200 million in profits.

more@nytimes.com
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Основната идея, е че собствените вериги от магазини на производители, особено за консуматорска електроника, трябва да създават и провокират комуникацията дори м/у самите купувачи; отзивчив персонал, с главна роля ангажиране с въпросите и любопитството на клиентите в неформални атмосфера; възможност да си поиграе? свободно и неограничено с цялата изложена електроника.
В България, пример в това отно?ение могат да вземат вериги, като Техномаркет, Технополис и пр., където макар да продават всякаква електроника, могат да работят за изграждането на много по-приветлива и отворена за комуникация атмосфера. ?мам пресни спомени, при покупка в Технополис, колко апатия ги тресе всичките им продавачи.

Няма празен Apple store, защото са проектирани да създават комуникация! Когато съм в САЩ с удоволствие посещавам магазините им, защото е пълно с динамика, неформалната атмосфера с бара и редовножо прожектиране на Tips&Tricks свързани с предлаганите им продукти, възможността да се докосна до всичко и да го “човъркам” необезпокояван, и често, за да релаксирам на футуристично проектираните им цветни, огромни седящи топки, които внасят много ведрина в иначе осветените, като болница магазини :-)

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America’s biggest citywide wireless Internet project aims for December completion

hiladelphia has finished testing its wireless Internet project, setting the stage for America’s biggest citywide Wi-Fi network that will also offer access to low-income households, officials said on Thursday.

The city government this week approved results from a 15-square-mile test zone where people can access the Internet for $21.95 a month or $9.95 if they qualify for low-income assistance.

Access is free in parks and other outdoor spaces, and for people participating in community programs such as employment training or housing assistance.

By the end of this year, Philadelphia will have wireless Internet access throughout its 135 square miles in a project being watched by many cities throughout the world, said Greg Goldman, chief executive of Wireless Philadelphia, a nonprofit organization set up by the city to implement the plan.

Although other cities have wireless “hotspots,” no other U.S. city as large as Philadelphia has total Wi-Fi coverage, Mr. Goldman said.

“This is a major step toward achieving our vision of the entire city connected,” Mr. Goldman said. “Low-income families can begin using the powers of the Internet to improve their educational, employment and life opportunities.”

more@redherring.com
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Фактът, че ?нтернет се превръща в инструмент за оцеляване или най-малкото ?анс да има? нормална работа в развитите държави, говори за неизбежността от всеобхватното и всеприложимото му използване. Въпрос на време е проникването му да се разрастне до такава степен, че появата на новите хипарски течения да са свързани с тоталното отричане достъп до ?нтернет и други технологии за комуникация.
Въпреки всичко, ?нтернет носи огромен брой позитиви за човечеството, като едно от най-важните – освобождаването от хилядолетните окови на държавността, като начин за контрол на индивида дори в най-напредналите нации. ?нтернет дава надежда за появата и узряването за пълна свобода на индивида!

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Facebook’s plan to hook up the world

Imagine that when you shopped online for a digital camera, you could see whether anyone you knew already owned it and ask them what they thought. Imagine that when you searched for a concert ticket you could learn if friends were headed to the same show. Or that you knew which sites – or what news stories – people you trust found useful and which they disliked. Or maybe you could find out where all your friends and relatives are, right now (at least those who want to be found).

This isn’t fantasy. Facebook might make it possible, and soon. Yes, the social-networking site college kids spend so much time on – the one you thought was just about hooking up – could turn out to be more important than any of us thought.

whole story@cnn.
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Над подобна концепция работим за Български социум, който да улесни комуникацията м/у хора, които вече се познават по един или друг начин в реалността. Ако всичко върви по план, до есента ще стартираме най-амбициозния социум правен някога в България, който ще се бори за вниманието на 500-600хил. български потребители дневно. Амбицията ни е свързана с това да направим един мощен инструмент онлайн, за комуникация с хора които вече познава? и да ви улесни през техния поглед, и опита на техните познати за ползване на каквито и да било услуги онлайн. Дори е-мейла, като основен метод за комуникация може да намалява дела си за сметка съобщенията в затворена приятелска мрежа. Следващаа голяма революция в ?нтернет ще е свързана със социумите!

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За актьорите от “филма на живота”

Приключвайки с нощната си доза забавлаения след работа, попаднах на едно много сполучливо клипче от категория персонална кинематография с тема:

В малък провинциален град, на малка уличка, животът си тече. На базата на произволно заснет материал в произволен отрязък от времето и произволни персонажи авторите правят своите философски разсъждения и аналогии между живота и киното.

Адрес: http://www.vbox7.com/play:71a9e3a4.

Дава храна за размисъл за малките неща от живота, които са ни достатъчни за да бъдем щастливи.
Не е важно колко ще постигне?, а как си живял и колко си бил полезен на другите, случайни персонажи в твоя дълъг и интересен живот…

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Google’s Potential Vulnerability – An Open Ad Network

obert Scoble recently wrote an interesting post, about FOG – Fear of Google (an acronym coined by CEO of eMarketer Geoff Ramsey). I observed this phenomenon strongly first hand at the Web 2.0 Expo and shared my thoughts on it in the R/WW post Thoughts from the Web 2.0 Expo. There is little doubt that the combination of Google’s exceptional revenue growth, continuously release of innovative products, and market share dominance, has created a considerable amount of fear, uncertainty and doubt.

While understandable, I believe in one area Google is more vulnerable than analysts appreciate. More than one-third of Google’s revenue is completely out of their control. To be more specific, in their most recent quarterly results 37% or $1.35 Billion of revenue came from advertising delivered on other sites. Specifically, I believe they are vulnerable in much the same way that Microsoft was vulnerable in the mid-nineties.

more@RWW

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